Lf Ultimate Gohan

*The image is not for sales

LIMITED Z Ability 1

Increases the following stats of allies when this character is a battle member:

+3% to base Strike Attack.

+3% to base Blast Attack.

+3% to base Strike Defense.

+3% to base Blast Defense.

LIMITED Z Ability 2

Increases the following stats of allies when this character is a battle member:

+5% to base Strike Attack.

+5% to base Blast Attack.

+5% to base Strike Defense.

+5% to base Blast Defense.

LIMITED Z Ability 3

Increases the following stats of allies when this character is a battle member:

+7% to base Strike Attack.

+7% to base Blast Attack.

+7% to base Strike Defense.

+7% to base Blast Defense.

LIMITED Z Ability 4

Increases the following stats of allies when this character is a battle member:

+10% to base Strike Attack.

+10% to base Blast Attack.

+10% to base Strike Defense.

+10% to base Blast Defense.


Z ability

Z ability 1:+22% to "Tag: Son Family" base Strike & Blast Defense during battle.

Z ability 2:+26% to "Tag: Son Family", "Tag: Hybrid Saiyan", or "Episode: Majin Buu Saga (Z)" base Strike & Blast Defense during battle.

Z ability 3:+30% to "Tag: Son Family", "Tag: Hybrid Saiyan", or "Episode: Majin Buu Saga (Z)" base Strike & Blast Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.

Z ability 4:+38% to "Tag: Son Family", "Tag: Hybrid Saiyan", or "Episode: Majin Buu Saga (Z)" base Strike & Blast Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.

I'm planning to kill you.

Draw the Ultimate Arts Card "Explosive Kamehameha" next.

Restores own health by 30% and Ki by 50.

Reduces enemy Vanishing Gauge to 0%.


Requirements: 25 timer counts must elapse.

Ultimate Gohan's Super Power!

Applies the following effects to self when battle starts:


+110% to damage inflicted (cannot be cancelled).

Reduces damage received by 70% (cannot be cancelled).

Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

-5 to Arts costs(cannot be cancelled)


Applies the following effects to self every time when faced with an enemy:


Randomly draws 1 new card when you have 3 or fewer cards.

Restores Ki by 30.

+110% to damage inflicted (cannot be cancelled) (activates once).


The following effects occur when this character enters the battlefield:


Randomly destroys 1 enemy card.

Reduces enemy Ki by 30.


If this character's Unique Gauge is "Time Type" and full, it resets to zero and the following effects also occur:


Switches own Unique Gauge from "Time Type" to "Attack Type".

+60% to damage inflicted (cannot be cancelled).

Randomly destroys 2 enemy cards.

Reduces enemy's Ki by 60.

Seals enemy's Rising Rush for 15 timer counts.


+100% to own Unique Gauge charge rate for 5 timer counts when an ally is hit with an enemy's Tap Action or Arts attack (cannot be stacked).


Restores own health by 30% only once when it reaches 0 (cannot be cancelled).

A New Savior

Knocks enemy back to long range if a cover change is performed against their Strike Arts attack(activates twice)(activates during assists)


Knocks enemy back to long range if a cover change is performed against their forward-charging Special Move or Special Arts attacks (activates twice).

*Nullified activations are not counted.


The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:


Restores own health by 30% (activates twice).

Nullifies own unfavorable Element factors for 10 timer counts.

Shortens allies' substitution counts by 3.

Inflicts enemy with Attribute Downgrade "-50% to Special Move, Ultimate & Awakened Arts Power" for 3 timer counts.

Cancels enemy's Buff Effects (activates three times).


[If Unique Gauge is "Time Type"] *Unique Gauge will be "Time Type" when battle starts.

Gradually charges own Unique Gauge over time while this character is on the battlefield or on standby

The following effects occur once Unique Gauge is full:


Nullifies own unfavorable Element factors for damage sustained for 30 timer counts (cannot be cancelled).

Restores ally health by 20%.

+25% to damage inflicted by allies (cannot be cancelled).

Shortens allies' substitution counts by 5.


[If Unique Gauge is "Attack Type"]

Charges own Unique Gauge every time this character uses a Strike, Blast, or Special Move Arts Card while they are on the battlefield.

Once the Unique Gauge is full, it resets to zero and applies the following effects to self:


Draw a Special Move Arts Card next.

IRestores Ki by 100.

Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled) (activates once).

Held Arts Cards

Strike [Strike Damage UP] - Strike Cards with +20% to Strike damage inflicted for 2 timer counts effect when used.

Blast [Blast Damage UP] - Blast Cards with +20% to Blast damage inflicted for 2 timer counts effect when used.


Strike Arts Card

*Blast Armor when charging forward.

Blast Arts Card

Restore own Ki by 10 upon activation.

Special Arts Card

Limit-Broken Ultimate Power

Randomly draws 1 new card.

Restores own health by 15% and Ki by 50.

+100% to own Ki Recovery (cannot be cancelled) (activates once).

Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.

Cancels own Attribute Downgrades and Abnormal Conditions.


[If Unique Gauge is "Time Type"]

Charges own Unique Gauge by 20%.


[If Unique Gauge is "Attack Type"]

+40% to damage inflicted for 10 timer counts.

Restores own Vanishing Gauge by 100% (activates twice).

Special Move Arts Card

Explosive Flaming Bullet

Deals massive Explode damage.

The following effects occur upon activation:


Draw a Special Arts Card next.

+30% to Special Move damage inflicted for 3 timer counts.


[If Unique Gauge is "Attack Type"]

+30% to Special Move damage inflicted for 3 timer counts.

Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

Ultimate Arts Card

Explosive Kamehameha

Deals supreme Impact damage.

Applies the following effects to self upon activation:


Restores Vanishing Gauge by 100%.

+50% to Ultimate damage inflicted for 3 timer counts.(cannot be cancelled).

Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.


[If Unique Gauge is "Attack Type"]

The following effects occur upon activation:


Nullifies own unfavorable Element factors for 10 timer counts.

Cancels enemy's Attribute Upgrades & Buff Effects.


*Blast Armor when charging forward.